--- /dev/null
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using Microsoft.Xna.Framework;
+using Microsoft.Xna.Framework.Graphics;
+
+namespace SuperPolarity
+{
+ class Screen
+ {
+ protected SuperPolarity Game;
+ public Screen(SuperPolarity game)
+ {
+ Game = game;
+ }
+
+ public virtual void Update(GameTime gameTime)
+ {
+ }
+
+ public virtual void Draw(SpriteBatch spriteBatch)
+ {
+ }
+
+ public virtual void LoadContent()
+ {
+ }
+
+ public virtual void Initialize()
+ {
+ }
+
+ public virtual void CleanUp()
+ {
+ }
+ }
+}